Dark and Light Elves

Additional Footwear

I've included 4 new boot styles, with new accompanying textures for the meshes. This footwear is only equippable by the elfgirl.

Sandals
Equipped Polygon Count: 148 faces
Ground Model Polygon Count: 244 faces
Texture: 1 128x128 skin
Calf Boots
Polygon Count: 160 faces
Texture: 1 128x128 skin

Calf boots are just a little taller than your average Dungeon Siege boot, and they come in a variety of solid colors:

Knee Boots
Polygon Count: 212 faces
Texture: 1 64x128 skin

Knee boots can only be worn in conjunction with lighter to medium armors (A1-A5 and A7); This is mostly a superficial restriction - heavy armors cover the legs with protective fittings which make it difficult to wear fitted high boots at the same time. If you equip a heavy body armor, the boots will be moved to inventory or dropped if there is no room.

Thigh Boots
Polygon Count: 256 faces
Texture: 1 128x128 skin

Thigh boots take up 2x3 slots of inventory space each, and can only be worn in conjunction with lighter armors (A1-A4 and A7); This is mostly a superficial restriction - heavy armors cover the legs with protective fittings which make it difficult to wear fitted high boots at the same time. If you equip a heavy body armor, the boots will be moved to inventory or dropped if there is no room.

Variations:
This boot comes in 4 different varieties (first one to the left, and the three variation renders below).


Alternative Colors:
Two of the boot varieties come in other colors as well.