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Armor Type 7
Armor 7 "Robe" Model
Count: 1166 faces (head not counted)
Textures: 1 256x256 skin
Rather than import the farmgirl robe mesh and adapt it to the elfgirl base body model, I started all
my armor meshes from the elfgirl base body model.
This way, I could achieve a more flattering fit, at the cost of having to texture map the model from
scratch with the existing Dungeon Siege textures. To make the development process a little more
challenging/interesting, I opened the skirt and added visible underside surfaces to both the skirt
and sleeves. Weighing the skirt without additional boning was also a bit difficult, but I managed
to weigh it so that the skirt doesn't shear or fly out in odd directions when leg bone positions
change drastically (e.g., when running).
Because I opened the skirt, the robe outfit also sports cropped pants (otherwise the robe would
inappropriately resemble a dress). An advantage of having an open skirt is that
it shows off the entirety of his/her equipped boots. If you're including new boot styles (as I
have for this mod), this might make robes a more attractive equipment option than before...
Comparison
Someone is bound to ask "what's the difference between this and the farmgirl?" So here is a side by
side comparison of the elfgirl (left) and the farmgirl (right), wearing the same armor.
| Elfgirl Robe | Farmgirl Robe |
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In-Game Screenshots
Copyright © 2004-2008 Lisa Hui
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